Pages: 1 2 3 [4] 5 6 7 8 9 10 20 30 |
61. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Navell Phora To me that's a yes. Oh, right, so maybe I should just let you answer your own questions in future Quote: If ninjas could be attacked there is the chance of ninja going to get his pvp ship and comin...
- by Lear Hepburn - at 2009.10.29 07:52:00
|
62. Player Wallet Divisions - in Player Features and Ideas Discussion [original thread]
Originally by: Othar en'gilliath I would like to organize my isk so i don't spend all of it Try organising your brain instead. Seriously, you are asking for the client to be dumbed down for your protection. That is not the way of Eve.
- by Lear Hepburn - at 2009.10.29 07:40:00
|
63. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Navell Phora Originally by: Lear Hepburn Originally by: Navell Phora Ninja salvaging can be a real profession in even and instead of new breed of care bears we would have more pvpers. Given that ninja salv...
- by Lear Hepburn - at 2009.10.29 07:28:00
|
64. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Edited by: Lear Hepburn on 29/10/2009 07:21:51 Originally by: Fullmetal Jackass I'm not making it up. I'm going off of real life example as it would fit into the established fiction of the Eve universe. It's called precedent. Look it u...
- by Lear Hepburn - at 2009.10.29 07:21:00
|
65. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Navell Phora Ninja salvaging can be a real profession in even and instead of new breed of care bears we would have more pvpers. Given that ninja salvaging only works in this way in hisec where the carebears are anyway, "s...
- by Lear Hepburn - at 2009.10.29 07:14:00
|
66. UAV Drones - in Player Features and Ideas Discussion [original thread]
Drones are, by definition, unmanned vehicles. Also, aerial vehicles wouldn't be much use in space What you need is a corpmate in a CovOps flitting between WH entrances.
- by Lear Hepburn - at 2009.10.28 20:51:00
|
67. Attributes Reprogramming Chipset (ARC) - in Player Features and Ideas Discussion [original thread]
Given that attributes used to be fixed, a year is exactly long enough! No thanks.
- by Lear Hepburn - at 2009.10.28 19:21:00
|
68. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Fullmetal Jackass There you go playing sea lawyer. We're talking RP justification of game mechnics based on backstory and RL precedent. There's no eve law book. You're trying to overcomplicate a simple issue. If a battle to...
- by Lear Hepburn - at 2009.10.28 16:26:00
|
69. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Fullmetal Jackass So if a pirate dies comitting a crime, his ship chunks, from a ship loaned to him by his outlaw corp, go to his momma? Ship chunks his corp can't claim because they are in empire space under my guns, I'll a...
- by Lear Hepburn - at 2009.10.27 18:45:00
|
70. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Fullmetal Jackass Did you read all of post 263? Yes? Read it again. Still confused? Point out the disconnect and I'll try to clarify. Yes, I read it. The "disconnect" is the number of unsubstantiated assumptions you make....
- by Lear Hepburn - at 2009.10.27 18:35:00
|
71. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Edited by: Lear Hepburn on 27/10/2009 07:58:21 Originally by: Fullmetal Jackass In summary: NPCs can't or wont claim leftovers. Players can lay claim to leftovers. Nicely put. Now explain why that claim should be legal for one pla...
- by Lear Hepburn - at 2009.10.27 07:56:00
|
72. Ship after BS? - in Player Features and Ideas Discussion [original thread]
Originally by: Komi Toran The problem is... what would you call it? Dreadnought is already taken, which is what your natural progression would lead you to. If that's the only problem then there is no problem. Ship-of-the-line is your s...
- by Lear Hepburn - at 2009.10.26 07:42:00
|
73. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Fullmetal Jackass Originally by: Dacryphile The best (and most EVE like) solution would simply be a first come first on any and all ships destroyed, NPC or player, for both loot and salvage. Then there wouldn't be an...
- by Lear Hepburn - at 2009.10.26 00:23:00
|
74. Forgetting to accept a mission - suggestion - in Player Features and Ideas Discussion [original thread]
My own solution to this problem: engage brain before playing!
- by Lear Hepburn - at 2009.10.25 09:47:00
|
75. here a new idea.. R.A.M. (RADAR absorbing matrial) - in Player Features and Ideas Discussion [original thread]
Could work well in conjunction with another idea which pretty much suggested the same thing: Linkage
- by Lear Hepburn - at 2009.10.24 11:25:00
|
76. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Jarvis Hellstrom Originally by: Markus Reese Like the timer being from creation to when person leaves. Cannot argue they didn't abandon it when they are not there ^.^ I'd say a little longer than that. It's reali...
- by Lear Hepburn - at 2009.10.24 06:50:00
|
77. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Lemmy Kravitz Lemmy has no problem with making wrecks scannable if you make salvaging a wreck that you didn't put dps on a flagging offense. But only for a short period of time
- by Lear Hepburn - at 2009.10.23 02:32:00
|
78. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Lemmy Kravitz Edited by: Lemmy Kravitz on 21/10/2009 20:34:29 because it's been explained before in this thread in earlier posts in different ways over and over again. The pro-NS group has gotten to the point where they ...
- by Lear Hepburn - at 2009.10.21 20:53:00
|
79. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Lemmy Kravitz Edited by: Lemmy Kravitz on 21/10/2009 17:30:59 Originally by: Lear Hepburn Originally by: Lemmy Kravitz People who PvE risk through Pve People who NS risk nothing Given that the value of...
- by Lear Hepburn - at 2009.10.21 20:22:00
|
80. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Lemmy Kravitz People who PvE risk through Pve People who NS risk nothing Given that the value of "risk through PvE" is about the same as the value of "risk nothing" then I agree entirely. Oh, and salvagers risk their tim...
- by Lear Hepburn - at 2009.10.21 17:20:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |